arcanedragon-2004

Age/Gender: 20, Male
Location: Berlin, MD
Job: Nothing...yet.

...meh.

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9/11/04

Level: 4
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Rank: Civilian
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Rank #: 252,746

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Exp. Points: 110 / 180
Exp. Rank #: 218,895
Voting Pow.: 3.60 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 17
Music Reviews: 36
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All Flash Reviews

17 Reviews | 4 w/ Responses

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Score: 3
Megaman X Next - The Game

"As much as I want to like this game, I just can't."

date: October 31, 2008

I grew up with Megaman, so he's my most favorite video game character. Megaman, to me, is like his own genre of games, unique and different from other games, yet it can still be related to other games.

My first and foremost problem is that this game is not fun. Usually when a good game is made, you want to explore the levels and see what it takes to build something like them. This game, however, is not like that. I commend you for using your own graphics, but its not seamless and it lacks fluency and well thought out stage design. I constantly find myself trying to get through the stage as fast as I can, and not worry about anything until I get to the boss. Honestly, I can go into the ocean stage and hold down dash button and jump around until I reach the boss. When someone does this, then the map design has failed and is not worth taking a second look at the stage.

My second problem is the boss difficulty on NORMAL mode. You, AT NO POINT, never give the boss a one-hit-kill attack. At this point, it seems to me that the game discourages exploration, and punishes one for not being able to dodge an attack, even though you so generously gave us 3 health bars which means nothing if you can't dodge the boss' ultimate attack; it tears threw it like nothing.

The third flaw I found was also in the ocean stage. The part where you have to climb down the ladder to get to the next screen is most aggravating. If you jump off to the side, and I mean if one pixel is out of place, you are GOING TO DIE. I've never seen a game that requires that you gingerly make your way down a ladder as opposed to jumping off the side to get to the next screen when they both obviously take you to that same place.

Fourth, the spikes. I can understand when you make the spikes chew threw your life as if it were nothing, thats the point (however, in most cases, it means a one-kit-kill). But when you litter a stage with these things, its not uncommon that I want to get trough the stage as fast as possible without having to run into these things. They get annoying, and fast. Granted, I do like the fact that I get second chance if I get out fast enough. Still, it's a common flaw in stage design for people to over step where spikes should be placed.

What do I like about this game? Hard to say. Good attempt, but hopefully more games that wish to do something like this won't follow the same path.

(Since this game was made 4 years ago, I'll give it the benefit of the doubt and assume that the owner has made something far superior to this.)

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Score: 10
Fallen Angel Ep. 1 (Pt3)

"You need a movie deal and now."

date: October 30, 2008

This is, with out a doubt, the best animation on the net to date. You've shown you're potential, and you've done the best you possibly could. You've exceeded my expectations and then some, and I was waiting for the first episode FOREVER. Four years from trailer to episode one is nothing to nitpick at when there is animation of this quality. This is pure genius and I think anyone in their right mind in the film industry should pick you up for either a movie or a series. Keep up the great work, and I hope you succeed.

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Score: 10
BIZARRE

"BLAJ!"

submission: BIZARRE
date: July 7, 2008

BLAJ!!!

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Score: 3
Megaman X: 'the MR'

"I'm a Megaman X fan...but...what was this?"

date: January 30, 2008

I could see that it was orginal, the story line I mean...but...it didn't deserve front page IMO. Axl sounded like a girl, X had a weird english accent, and Zero wasn't too cool at all, kinda lame actually. Voice acting was horrible. Graphics were okay, sound was good, storyline was original but boring.

January 31, 2008

Author's Response:

I dont believe it needs frontpage in my opinion either, I actually dislike getting a frontpage, especially if it's game parody.

Also Im finnish so my english accent sounds somewhat weird.

But well, thanks for your opinions anyway.

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Score: 9
Project: Game Over Ep.1A

"You're still working out the bugs, but good."

date: October 18, 2007

X's voice seemed a little bit out of character and so was Zero's. Zero sounded too serious. X...a little too not serious. Pretty much everything else looked decent and the rest of the voice actors were very good...but Meta Knight...fix it!! I COMMAND YOU!!

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Score: 10
Sonic Sings Blue

"Heh, good job"

submission: Sonic Sings Blue
date: April 8, 2007

Reminds me on Megaman Rhapsody. Good job.

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Score: 7
TenOhSix2005

"Yay!"

submission: TenOhSix2005
date: October 17, 2005

Kinda cool actually. Thanks for using my song, I hope to get more soon. But dude, do something a little more...interesting.

Author's Response:

I'll make something interesting when I can get myself to animate the shit I've got written out. Thanks.

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Score: 9
Rockman Neo

"Being the large Megaman fan I am..."

submission: Rockman Neo
date: June 14, 2005

...I thought this movie was fricken sweet. The graphics were nice, the whole entire view on how Megaman would progress in the future was inspirational.

To the guy who posted before me though: iyvonthemon, have you even played Megaman, Megaman X, or any of the series at all? What is it about the movie you don't like? In my opinion, this movie was "of the heezzy for sheezzy." (I will never say that ever again.)

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Score: 9
There she is!! step 2

"Obviously the BEST Flash Animation ever"

date: March 16, 2005

I loved it. You are honestly the most talented person here on NewGrounds. I am honored to even watch your movies because they set a precedent for those to make a movie of thier own that is this good.

Keep up the fantastic work. I applaude you and all of your submissions!

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Score: 2
Love Me Hate Me (fbf)

"Do you have seizures much?"

date: February 9, 2005

That was totally a seizure inspired piece. Makes me want to have one too. Heh...

Author's Response:

if it was colorful youd get em

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